How not to entice new customers to your game
Monday, January 25, 2010 No Comments
Paying a premium for the ‘privilege’ of being allowed to pay $15/month to play an MMORPG, its been going on for more than a decade now, and while it made a little since in the beginning, now it feels like an antiquated idea whose time has passed. Back in 1999 when Everquest came out, there [...]
Tags: cost, fee, game, mmo, mmorpg, online, players, subscription
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